Romance three kingdoms 13
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Normally, this wouldn’t be a problem and would be realistic. Often, this leaves you with a lot of cities and officers doing nothing. Ministers, governors, viceroys, all the important positions that delegate tasks for you in your kingdom are locked until an officer gains enough deeds to reach the proper rank. This becomes even more of a problem with the ranking system. Ministers can make suggestions and there is a random slot for a follower to suggest something but there are too many tasks needing to be completed compared to slots allocated. Until they are fulfilled, nothing more can be done. Nothing can be done unless it is an order from the ruler, who gets two orders to hand out. However, the main flaw that results in such an unbalance is the lack of ability to perform tasks. A bigger commerce rating gets the city more gold, while a higher spear rating means better trained spearmen. Each city has its own stats to determine output. The game’s economy is slow and unbalanced. There are random villager requests that pop up but all they do is reward gold, and are still available when a part of a force. One cannot enjoy picking a free city, away from all the fighting, and working on its infrastructure solo, or building up and training a personal army. A lot of the gameplay is sealed away until you are in a force. However, while you have the choice of playing as a free officer, it is completely pointless. When I first started the game it gave me an ROTK10 vibe which had a similar setup. When starting the game you have the choice of playing as an officer of any position, from free to ruler and any in-between. ROTK13 takes a lot of its cues from Nobunaga’s Ambition: Sphere of Influence like map design and real-time motif, but adds in unique qualities. This is great with a mouse but slow and imprecise with a controller with so many selections on the screen. Instead, everything is designed with a free flowing cursor. While there is a rudimentary grid system to help select locations, it is not the default.
#Romance three kingdoms 13 Pc#
Right off the bat, one of the many flaws of the game is that it’s designed for the PC and not a PlayStation 4.
#Romance three kingdoms 13 series#
One risk is a winning formula can be ruined by deviating from the norm, but the reward is continual fresh experience in a series without people crying rehash. I can go back and play 10 on the PS2 and it’ll be an entirely different game compared to 7, 11, etc. One of the unique aspects of the series is every new installment is different.